#pragma once
#include "entityobjpropmgr.h"

#include "dcl_ModelProp.h"
class CGroundPatternPropMgr :
	public CEntityObjPropMgr
{
public:
	CGroundPatternPropMgr(const std::list<CObj *> & ObjList);
	~CGroundPatternPropMgr(void);

public:

	virtual void RefreshProps();

	virtual void RefreshEntityObjProps( const std::list<CEntityObj *> & EntList );

	virtual void RefreshEntityObjProps( const std::list<CDisplayObj *> & DisObjList );

	virtual void RefreshDisplayObjProps( const std::list<CDisplayObj *> & DisObjList );
};

